Night At The Infirmary nights walkthrough

Night At The Infirmary Walkthrough

Night At The Infirmary walkthrough hub: Night 1 teaching loop, Night 2 shapeshifters, Sanity pacing, and links to full night guides for Roblox Beta UPD 1.

Night At The Infirmary full nights reference.

Night At The Infirmary nights walkthrough hub

Night At The Infirmary runs in numbered night shifts — each one a full horror shift at the Infirmary until dawn. You register patients, treat injuries, detect anomalies with vitals, exorcise with the crucifix, and try not to lose all Sanity before the summary screen.

Nights are not separate maps in Beta UPD 1 — they are escalating chapters of the same ward. Night 1 teaches tools; Night 2 introduces shapeshifters and faceless warnings; later UPDs may add more nights and anomaly types.

This hub orients you before you queue a specific walkthrough. Start with Night 1 guide if you have never finished a shift.

Pair nights content with anomalies, how to detect anomalies, and sanity guide for deeper mechanics.

How night shifts are structured

Each night opens with atmosphere — rain, dark Infirmary signage, phone briefing from your supervisor. Patients arrive in waves throughout the shift, not all at once.

Between patients you perform multi-step treatment when cases are human: IV, monitor, limb set, cast materials. Anomalies interrupt that flow with bad vitals or mid-cast horror.

Environmental beats — bells, blackouts, hallway noise — spike tension and often precede harder cases. Sanity drains from these events even when you play perfectly.

Surviving until dawn triggers a summary screen with stats (patients treated, anomalies banished, mistakes). Failing usually means Sanity collapse or critical mistake — then you retry the night.

PhasePlayer focusWiki page
BriefingPhone tutorial · tool introBeginner guide
Intake wavesRegister · deny if neededNight 1 guide
TreatmentIV · monitor · cast stepsItems
DetectionBPM · temperature · visionDetect anomalies
ResolutionCrucifix exorcismAnomalies
DawnSummary · SHARDS via codesCodes

Night 1 — teaching shift

Night 1 is the onboarding night. Supervisor explains anomalies, exorcism, heart monitor, temperature, and night vision without shapeshifter lies.

Injuries are straightforward — broken arms and legs with named patients. Vitals usually tell the truth: 0 BPM, absurd heartbeat, or temperature far from 37°C means crucifix time.

Common mistakes: finishing casts before checking vitals, panicking at jumpscares and clicking wrong, ignoring bed cleaning when Sanity dips.

Full step-by-step: Night 1 walkthrough. Expect one full play session to complete if you are learning controls.

Night 2 — shapeshifters

Night 2 assumes you know the medical loop. The supervisor introduces shapeshifters — anomalies that mimic familiar faces and may read normal on every device.

You also get the faceless rule: patients without faces punish long stares with Sanity drain. Quick decisions beat curiosity.

Sanity pressure rises — fewer pauses, scarier ambient events, less room for mis-clicks. Coffee and bed cleaning matter more.

Dedicated walkthrough: Night 2 guide. Read shapeshifter section on the anomalies hub first.

Sanity pacing across nights

Sanity is shared across all nights — think of it as horror stamina, not per-night lives. Low Sanity warps vision and makes detection harder on Night 2 when you need instincts most.

Drain sources: jumpscares, mistakes, treating anomalies, staring at faceless patients, messy beds, long queues under stress.

Recovery sources: cleaning beds, successful calm stretches between waves, possibly desk comforts as UPD adds them — see sanity guide for details.

If Sanity is red before a hard patient, stabilize the ward (clean beds, breathe) before registering the next case.

Rewards and codes between nights

End-shift summaries track performance — patients treated, anomalies banished, mistakes made. Some footage shows gem-like rewards on summary screens; SHARDS from codes like UPD1 (275 Shards) come separately through the gift menu.

Redeem codes in the lobby between attempts so you do not fumble the Twitter bird icon mid-shift.

Beta may tie future cosmetics or unlocks to night progress — watch updates after each UPD.

Night progression and difficulty curve

Night At The Infirmary difficulty climbs in layers, not random spikes. Night 1 teaches honest vitals and cast workflow. Night 2 removes device safety nets with shapeshifters. Future UPDs may add Night 3+ with new anomaly types, breaker puzzles, or electrical room events hinted in Beta footage.

Retry policy is forgiving — failed nights send you to lobby summary with mistake counts. Use that feedback: high mistakes with low anomalies banished usually means rushed vitals; Sanity wipes mean horror pacing problems.

Bookmark this hub before each session so you jump to the right walkthrough instead of guessing which shift introduces which rule.

Night walkthrough index

Night 1 walkthrough — first shift · vitals · exorcism basics.

Night 2 guide — shapeshifters · lying devices · faceless rule.

Beginner guide — core loop before you queue any night.

Tier list — hardest anomalies by night difficulty.

FAQ

How many nights are in Night At The Infirmary?

Beta currently features at least Nights 1–2 with more planned. Check updates after each patch.

Can I skip Night 1?

Not recommended. Night 2 assumes vitals and exorcism muscle memory from the teaching shift.

Do nights share the same map?

Yes in UPD 1 — same Infirmary layout with harder patient and event mixes per night number.

What happens if I die mid-night?

You typically see a fail state or summary with mistakes counted — retry the night from lobby.

Are nights co-op?

UPD 1 footage shows solo doctor shifts. Multiplayer status may change in Beta — verify on the Roblox page.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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